6 comments

  • ben-gy 59 minutes ago
    This is interesting - I’ve been messing around with AI generated games - I get about 50% out-of-the box ready to play intuitively now but it took a lot of refinement of the prompt to get there - I’ll tell my ai to have a go at this one and see what it produces (will credit op for the inspiration).
  • tmgldn 2 hours ago
    Like it! However Denmark and Sweden apparently aren't "connected"!

    Which is fine of course, but would be nice if the rules made that clear!

  • gagandeeprangi1 5 days ago
    This looks really nice. Something new to play with friends on game nights, will try this one out.
    • spider-hand 5 days ago
      Hi thanks for your comment. Hope you enjoy it!
  • gus_massa 5 days ago
    I expected the countries to be a painted when they are selected.
    • spider-hand 5 days ago
      Thanks for your feedback!

      If they are visually selected on the map during the game, I thought it would be too easy.

      Maybe I can add an option to let users see which countries have already been used on the map.

      • gus_massa 5 days ago
        I don't see any selection neither.

        It may be nice to start in the same continent of the player. I know better the countries near here [Argentina]. North America is quite linear, so it may be boring to plat there.

        • spider-hand 5 days ago
          > I don't see any selection neither.

          Yes it's intentional. I thought if players can see the selection during the game, it is not challenging.

          > It may be nice to start in the same continent of the player.

          I think letting a user select a continent is a good idea.

          • gus_massa 4 days ago
            It's too hard. I know enough geography to play only in a few parts of the map.

            How good is the AI? We made a few mathematical games a few years ago and our problem was that the computer used perfect strategy. We had to add an easy mode. Perhaps your AI can have an easy model that does a shallow search to avoid stupid errors.

            • spider-hand 3 days ago
              Ok thanks for the feedback. I will add an option to show the used countries during the game.

              > How good is the AI? We made a few mathematical games a few years ago and our problem was that the computer used perfect strategy. We had to add an easy mode. Perhaps your AI can have an easy model that does a shallow search to avoid stupid errors.

              Yeah even though it says AI mode, it is just based on a simple algorithm, otherwise, players can never win. Just made a small difference between the difficulty.

              • gus_massa 3 days ago
                Feature request?: Bridges like in Risk?
  • mthoms 2 hours ago
    I played about 8 rounds and I still don't understand the goal.
  • chrisra 2 hours ago
    Loaded it on a pixel phone, saw a list of countries with no context about what picking one meant, saw a map but didn't understand how to interact with it, and that was about it.